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State of decay 3 giant bomb
State of decay 3 giant bomb











state of decay 3 giant bomb
  1. #STATE OF DECAY 3 GIANT BOMB MOD#
  2. #STATE OF DECAY 3 GIANT BOMB FREE#

*EDIT- Corrected Molotov and Fuel Bomb values to reflect yield of 9 instead of 6? I swear it was six before. I know we can make this place a source of useful information in the time to come.

#STATE OF DECAY 3 GIANT BOMB FREE#

Please feel free to add your thoughts to this discussion. Lastly, I've noticed a lack of game analysis posts and felt I could contribute a small piece to the community. This makes fuel bombs easier to use in difficult spots. Lastly, thermite and napalm have activation times after being thrown. It’s better, but not six times the chemical cost better. Undeniably napalm is the marginally superior flammable but at a high price premium. If you had a fueling station, the chemical cost of a napalm when compred to a fuel bomb would be 6 times more! However, it burns only a second longer and has a similar range to a fuel bomb. To contrast, consider that per a unit Napalm has 3 times the chemical cost as a fuel bomb.Not only that, but ammo as an additional resource cost. However, as long as you aren't pressed for inventory space, the same effect can be mimic'd by throwing flammables on top of a noisemaker. Furthermore, thermite has intrinsic noise emission properties for the duration that it is active. The flames are visible longer than they are deadly so take that with a grain of salt. Molotovs have the shortest flame time at 3 seconds, Fuel bombs at 4 seconds, Napalm at 5 seconds, Thermite at 10 seconds. Compared to the rest of the flammables which mainly affect zombies in the effective area. Notably, napalm has some vertical spread force to the flames. Each item has subtly different flame propagation mechanics. Relative to the molotov, fuel bombs are around 3-4 times the area and napalm is 4-5 times the area. Thermite and molotovs have around the same area with thermite being slightly smaller. Napalm- 0.33 fuel, 8.33 parts, 1 chemcials, 0.33 ammo Area and Time (0.16 fuel, 3.33 parts, 0.16 chemicals with filling station) (0.22 fuel, 4.44 parts, 0.22 chemicals with maxed munitions skill) (0.16 fuel, 2.5 parts with filling station)įuel Bomb- 0.33 fuel, 6.67 parts, 0.33 chemicals Molotov- 0.33 fuel, 5 parts (0.22 fuel, 3.33 parts with maxed munitions skill) Youll need food, medicine, building materials, ammo and fuel, along with usable items like weapons, backpacks, medkits and so on. You control a group of survivors, nestled in a compound with a great hunger for resources.

state of decay 3 giant bomb

Molotov>Fuel Bomb>Napalm>Thermite Cost per unit: This is the follow-up to the open world zombie basher of 2013. Thermite>Molotov>Fuel Bomb>Napalm Flame time from quickest to longest: They offer a good balance between flame area & duration relative to their crafting cost.

#STATE OF DECAY 3 GIANT BOMB MOD#

TL DR Fuel Bombs with the filling station workshop mod are the most versatile and best value throwable flammable unit.













State of decay 3 giant bomb